@lolsun51093 years agoEpic concepts again: d keep up the good work. 1
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@grapejuice80723 years agoThere should be a one shot too like the bone piercing through one player and a blaster barrage kills them. 8
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@HeatOfWar3 years agoI would change the dialogue for death cutscene: " sorry kid. I wasn' t being smart with this new power. Can' t this world give me anotherholds the reset button and it starts to fade away. During the process, sans is also melting, because he tries to stay alive in order to press the reset buttonhuh, it' s too late for that now. reset button has faded awaykid. Was this outcome worth it? ". ...Expand1
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@dogmasterrr94562 years agoBefore he dies whoever got the last hit (would still get the win) but a clone would get penetrated and launched into the air by a bone and blasted then. ...Expand1
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@Dustore2 years agoSans shouldn' t die when he got to 0 misses he should reset. And the special attack should be a hitkill that appears in glicht tale exactly at the end of the battle. 1
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@OMNI96503 years agoDo underverse underswap cost: 20 wins second phase: 4050 wins pan id="hidden4">first phase could have: bonestab gaster blaster bone jab block sharp bone throw force bone jump second phase attacks: big gaster blaster bone stab bone zone gaster blasters bone cage blue bonezone bone sliders bone jump you get hit you do more damage. ...Expand4
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@tmirreusgalloway4442 years agoI actually think phase 2 could go for 525 wins it would be animosity glitchtale sans for betty' s aoe it would have better mechanics. 2
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@brodzs23873 years agoThe only thing that i don' t really like is the dammage after attacks but that can maby be replaced with evo geno' s dt in first evolution. 1
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@nuclearfallenking35793 years agoAlso for phase 2 be custom insta kill attack(how in animation when bone up chara and kill with blasters) 1
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@witherstormasminecraftmine33953 years agoCan you do fatal error rework concept also for phase 1 (his health 567 dodges 10 timer 670) geno: heya kid />geno: lets start 2, 0 wins + reset attacks for phase 1 geno blaster bonestab portal bone barrage spinning bones random blasters bone jumps phase 1. 5 geno sans has been stringed by error sans then after 17-15 then he becomes fatal error for phase 2 4, 500 wins (also a survival) attacks: random blasters portal glitch fatal error blasters strings bone barrage bone jumps bone jumps and glitched blasters string jump bone throw (also a little spam) following blasters fatal error final attack phase 2. 5 which is fatal error has been send to the anti void and he trys to get out but he cant get out then error sans and he says error sans: see ya later kid. ...Expand1
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@CalamityOps3 years agoHow about the epic sans remake concept lol. 17
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@selinavilla63883 years agoIn this vid the special attack should be all phase 1 attacks for phase 2.
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@whymustibehere15273 years agoDeath scene needs to be redone like he just hits reset not die. 2
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@thegamefur73303 years agoI think delta is terribly in need of a rework.
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@dbl33233 years agoTbh i feel like there should be a glitch time trio (glitchtale sans papyrus and gaster)
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@Sneakyman33 years agoPhase 1: 250 wins phase 2: 1, 500 ( max time is 500 ) pha [ * hey kid. [ * why' d you have to go on a killing spree again? [ * seems you just don' t care no matter what i do. [ * your just a megalomania huh? [ * that look on your" dying" to have a bad time huh? [ * hehehe. [ * ( black eyed expression ) come at me kid. phase 1 attacks: bone trap - spawns a bone trap without warning which cannot be broken, can be dodged and lasts 8 seconds. This gives the sans an open advantage to the person he just trapped. Cooldown is 5 secs. bone throw - spawns in blue bones which fire from the edge of the corridor ( like blaster wall ) cooldown of 4 secs and does kr and 5 dmg per white bone, 10 for blue pacifist - one random player drops their weapon and cannot attack sans anymore ( one time use ) passive: blue bones rise from the ground and do 30 dmg per hit big bone - spawns one big bone from a side of the corridor which does 100 dmg blaster ride - gives you a ride on a blaster and wherever the sans clicks, the blaster shoots and can do this for a max of 5 times before not being able to shoot. The ride is for 15 secs and a global cooldown of 50 secs and gives kr for each blast blaster trio - spawns 3 random blasters homed in on players for each player there with a cooldown of 15 secs and does kr octo blasters - spawns in 8 blasters around one random player ( cooldown is 8 secs and does kr ) big blasters - spawns in 2 big blasters from 2 sides of the corridor making the middle the only place to stay safe ( cooldown is 20 secs and does massive dmg and kr ) phase 2: ( you get a full heal and you hit sans ) [ *. So. That way easy for ya huh? [ * seems you had a good time killing me. [ *! [ * i have another shot. [ * ( * sans absorbs soul ) [ * good to be back. Right? You seem worried though. But i have a question. [ * aren' t ya missing something there buddy? * Reset button appears ) [ * thanks kid. Did me a favor there. [ * had meworried. [ * time to have a bad time kiddos. ( btw if there is a dt soul user or reset soul user there, sans will take their soul and they will die automatically ( this has a 70% chance to happen) ( sans gets 1, 0 hp ) he has 10 dodges geet dunked on! One player rises up from the ground ( bc a bone lifted them up ) and can' t move and then sans says " geeet dunked on! " and then 8 blasters appear around them and shoot them, 1 shotting them ( one time use ) big blaster barrage - big blasters fall from the sky ( only the head and no jaw ) and fall on you and if you get crushed by one of them it does 350 dmg ( global cooldown of 30 secs ) determination - gives 20 more dodges (one-time use and can be only used when he has 5 dodges left ) bone slide - bones blue, orange, and white go from the sides really quick and do 10 dmg and kr per hit bone crease - bones from the top of the corridor reach down and get bigger every passing second ( does 5 dmg, can be spammed so hard, and does kr ) save - sans can set a save point and teleport there when he wants. 3-sec cooldown ) sans special attack ( can only be used when he has 2 dodges left ) dialogue before special attack: [ * you. [ * heh. [ * listen, kid, everyone here is tired of the delay. [ * why don' t we end it here? [ * normally, i don' t use my special attack. [ * but for you kiddos who have gotten this far? [ * y o u d e s e r v e i t. sans spawns in 50 blasters locked on to each player which do 320 dmg and kr, then he forces you to the back of the corridor and spawns spinning bones that are orange and you have to keep moving, then as worse as it is, he spawns blue bones that slide across the corridor, so you have to dodge the blue bones bc you keep moving in the orange bones and if you stop moving in the orange bones, they kill your 1st life ( for dt and reset players ) then, blasters begin aiming at you, and 8 of them can be aimed at you at a time, and after 5 secs they shoot a n d sans sends you to the back of the corridor and does a bone wall so you have to run towards the front of the corridor ( best to run is hate or fatal bone combo ) and then does the same thing for the front of the corridor so you have to run back and then sans spams you with a spinning blue bone in the middle of a blaster circle which goes for 30 secs ending ( when sans reaches 150 hp or less ) [ * you kiddos. [ * are really persistent. [ * seems i have to do this. [ * hey kiddo, take your time in the ruins this time. Gotta take care of something. [ * ( sans presses reset but still counts as a win for chara team ). ...Expand1
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@Whitebeard81693 years agoAnd if someone has the reset soul he could be able to take that away. 2
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@Whitebeard81693 years agoI almost thought this was real now i want it to be: 2
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@FebriansyahFebruari2 years agoPassive: gt sans phase 2 take all soul player have so white soul and all player do 2 damage.
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@sanstheskeleton31973 years agoHow about phase 2 500 wins yea? 1
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@narutoandsasuke52023 years agoWow i like how i have a mobile and it' s so dumb i can' t play the game if it does happen until i get a computerbfor christmas: gt;
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@narutoandsasuke52023 years agoI went to my dad house now im staying i already have ge no sans gamepass which is ok so i only jace 200 code.
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@clipplied27443 years agoYo your that guy in the server that i played with, u just used error 404 all the time and insta kill me xd.
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@sans90903 years agoThe most i like you mutes the haster blasters they broke my ears.
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@HeatOfWar3 years agoI would change the dialogue for death cutscene: " sorry kid. I wasn' t being smart with this new power. Can' t this world give me anotherholds the reset button and it starts to fade away. During the process, sans is also melting, because he tries to stay alive in order to press the reset buttonhuh, it' s too late for that now. reset button has faded awaykid. Was this outcome worth it? ". ...Expand1
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@dogmasterrr94562 years agoBefore he dies whoever got the last hit (would still get the win) but a clone would get penetrated and launched into the air by a bone and blasted then. ...Expand1
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@OMNI96503 years agoDo underverse underswap cost: 20 wins second phase: 4050 wins pan id="hidden10">first phase could have: bonestab gaster blaster bone jab block sharp bone throw force bone jump second phase attacks: big gaster blaster bone stab bone zone gaster blasters bone cage blue bonezone bone sliders bone jump you get hit you do more damage. ...Expand4
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@witherstormasminecraftmine33953 years agoCan you do fatal error rework concept also for phase 1 (his health 567 dodges 10 timer 670) geno: heya kid />geno: lets start 2, 0 wins + reset attacks for phase 1 geno blaster bonestab portal bone barrage spinning bones random blasters bone jumps phase 1. 5 geno sans has been stringed by error sans then after 17-15 then he becomes fatal error for phase 2 4, 500 wins (also a survival) attacks: random blasters portal glitch fatal error blasters strings bone barrage bone jumps bone jumps and glitched blasters string jump bone throw (also a little spam) following blasters fatal error final attack phase 2. 5 which is fatal error has been send to the anti void and he trys to get out but he cant get out then error sans and he says error sans: see ya later kid. ...Expand1
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@Sneakyman33 years agoPhase 1: 250 wins phase 2: 1, 500 ( max time is 500 ) pha [ * hey kid. [ * why' d you have to go on a killing spree again? [ * seems you just don' t care no matter what i do. [ * your just a megalomania huh? [ * that look on your" dying" to have a bad time huh? [ * hehehe. [ * ( black eyed expression ) come at me kid. phase 1 attacks: bone trap - spawns a bone trap without warning which cannot be broken, can be dodged and lasts 8 seconds. This gives the sans an open advantage to the person he just trapped. Cooldown is 5 secs. bone throw - spawns in blue bones which fire from the edge of the corridor ( like blaster wall ) cooldown of 4 secs and does kr and 5 dmg per white bone, 10 for blue pacifist - one random player drops their weapon and cannot attack sans anymore ( one time use ) passive: blue bones rise from the ground and do 30 dmg per hit big bone - spawns one big bone from a side of the corridor which does 100 dmg blaster ride - gives you a ride on a blaster and wherever the sans clicks, the blaster shoots and can do this for a max of 5 times before not being able to shoot. The ride is for 15 secs and a global cooldown of 50 secs and gives kr for each blast blaster trio - spawns 3 random blasters homed in on players for each player there with a cooldown of 15 secs and does kr octo blasters - spawns in 8 blasters around one random player ( cooldown is 8 secs and does kr ) big blasters - spawns in 2 big blasters from 2 sides of the corridor making the middle the only place to stay safe ( cooldown is 20 secs and does massive dmg and kr ) phase 2: ( you get a full heal and you hit sans ) [ *. So. That way easy for ya huh? [ * seems you had a good time killing me. [ *! [ * i have another shot. [ * ( * sans absorbs soul ) [ * good to be back. Right? You seem worried though. But i have a question. [ * aren' t ya missing something there buddy? * Reset button appears ) [ * thanks kid. Did me a favor there. [ * had meworried. [ * time to have a bad time kiddos. ( btw if there is a dt soul user or reset soul user there, sans will take their soul and they will die automatically ( this has a 70% chance to happen) ( sans gets 1, 0 hp ) he has 10 dodges geet dunked on! One player rises up from the ground ( bc a bone lifted them up ) and can' t move and then sans says " geeet dunked on! " and then 8 blasters appear around them and shoot them, 1 shotting them ( one time use ) big blaster barrage - big blasters fall from the sky ( only the head and no jaw ) and fall on you and if you get crushed by one of them it does 350 dmg ( global cooldown of 30 secs ) determination - gives 20 more dodges (one-time use and can be only used when he has 5 dodges left ) bone slide - bones blue, orange, and white go from the sides really quick and do 10 dmg and kr per hit bone crease - bones from the top of the corridor reach down and get bigger every passing second ( does 5 dmg, can be spammed so hard, and does kr ) save - sans can set a save point and teleport there when he wants. 3-sec cooldown ) sans special attack ( can only be used when he has 2 dodges left ) dialogue before special attack: [ * you. [ * heh. [ * listen, kid, everyone here is tired of the delay. [ * why don' t we end it here? [ * normally, i don' t use my special attack. [ * but for you kiddos who have gotten this far? [ * y o u d e s e r v e i t. sans spawns in 50 blasters locked on to each player which do 320 dmg and kr, then he forces you to the back of the corridor and spawns spinning bones that are orange and you have to keep moving, then as worse as it is, he spawns blue bones that slide across the corridor, so you have to dodge the blue bones bc you keep moving in the orange bones and if you stop moving in the orange bones, they kill your 1st life ( for dt and reset players ) then, blasters begin aiming at you, and 8 of them can be aimed at you at a time, and after 5 secs they shoot a n d sans sends you to the back of the corridor and does a bone wall so you have to run towards the front of the corridor ( best to run is hate or fatal bone combo ) and then does the same thing for the front of the corridor so you have to run back and then sans spams you with a spinning blue bone in the middle of a blaster circle which goes for 30 secs ending ( when sans reaches 150 hp or less ) [ * you kiddos. [ * are really persistent. [ * seems i have to do this. [ * hey kiddo, take your time in the ruins this time. Gotta take care of something. [ * ( sans presses reset but still counts as a win for chara team ). ...Expand1
Related videos for Glitchtale Sans Rework Concept (Undertale Judgement Day):
like the bone piercing through one player and a blaster barrage kills them. 8
cost: 20 wins
second phase: 4050 wins
pan id="hidden4">first phase could have:
bonestab
gaster blaster
bone jab
block
sharp bone throw
force
bone jump
second phase attacks:
big gaster blaster
bone stab
bone zone
gaster blasters
bone cage
blue bonezone
bone sliders
bone jump
you get hit you do more damage. ...Expand 4
also
for phase 1 (his health 567 dodges 10 timer 670)
geno: heya kid
/>geno: lets start
2, 0 wins + reset
attacks for phase 1
geno blaster
bonestab
portal
bone barrage
spinning bones
random blasters
bone jumps
phase 1. 5 geno sans has been stringed by error sans then after 17-15 then he becomes fatal error
for phase 2
4, 500 wins (also a survival)
attacks:
random blasters
portal
glitch
fatal error blasters
strings
bone barrage
bone jumps
bone jumps and glitched blasters
string jump
bone throw (also a little spam)
following blasters
fatal error final attack
phase 2. 5 which is
fatal error has been send to the anti void and he trys to get out but he cant get out
then error sans and he says
error sans: see ya later kid. ...Expand 1
phase 2: 1, 500
( max time is 500 )
pha [ * hey kid.
[ * why' d you have to go on a killing spree again?
[ * seems you just don' t care no matter what i do.
[ * your just a megalomania huh?
[ * that look on your" dying" to have a bad time huh?
[ * hehehe.
[ * ( black eyed expression ) come at me kid.
phase 1 attacks:
bone trap - spawns a bone trap without warning which cannot be broken, can be dodged and lasts 8 seconds. This gives the sans an open advantage to the person he just trapped. Cooldown is 5 secs.
bone throw - spawns in blue bones which fire from the edge of the corridor ( like blaster wall ) cooldown of 4 secs and does kr and 5 dmg per white bone, 10 for blue
pacifist - one random player drops their weapon and cannot attack sans anymore ( one time use )
passive: blue bones rise from the ground and do 30 dmg per hit
big bone - spawns one big bone from a side of the corridor which does 100 dmg
blaster ride - gives you a ride on a blaster and wherever the sans clicks, the blaster shoots and can do this for a max of 5 times before not being able to shoot. The ride is for 15 secs and a global cooldown of 50 secs and gives kr for each blast
blaster trio - spawns 3 random blasters homed in on players for each player there with a cooldown of 15 secs and does kr
octo blasters - spawns in 8 blasters around one random player ( cooldown is 8 secs and does kr )
big blasters - spawns in 2 big blasters from 2 sides of the corridor making the middle the only place to stay safe ( cooldown is 20 secs and does massive dmg and kr )
phase 2:
( you get a full heal and you hit sans )
[ *. So. That way easy for ya huh?
[ * seems you had a good time killing me.
[ *!
[ * i have another shot.
[ * ( * sans absorbs soul )
[ * good to be back. Right? You seem worried though. But i have a question.
[ * aren' t ya missing something there buddy? * Reset button appears )
[ * thanks kid. Did me a favor there.
[ * had meworried.
[ * time to have a bad time kiddos.
( btw if there is a dt soul user or reset soul user there, sans will take their soul and they will die automatically ( this has a 70% chance to happen)
( sans gets 1, 0 hp )
he has 10 dodges
geet dunked on! One player rises up from the ground ( bc a bone lifted them up ) and can' t move and then sans says " geeet dunked on! " and then 8 blasters appear around them and shoot them, 1 shotting them ( one time use )
big blaster barrage - big blasters fall from the sky ( only the head and no jaw ) and fall on you and if you get crushed by one of them it does 350 dmg ( global cooldown of 30 secs )
determination - gives 20 more dodges (one-time use and can be only used when he has 5 dodges left )
bone slide - bones blue, orange, and white go from the sides really quick and do 10 dmg and kr per hit
bone crease - bones from the top of the corridor reach down and get bigger every passing second ( does 5 dmg, can be spammed so hard, and does kr )
save - sans can set a save point and teleport there when he wants. 3-sec cooldown )
sans special attack ( can only be used when he has 2 dodges left )
dialogue before special attack:
[ * you.
[ * heh.
[ * listen, kid, everyone here is tired of the delay.
[ * why don' t we end it here?
[ * normally, i don' t use my special attack.
[ * but for you kiddos who have gotten this far?
[ * y o u d e s e r v e i t.
sans spawns in 50 blasters locked on to each player which do 320 dmg and kr, then he forces you to the back of the corridor and spawns spinning bones that are orange and you have to keep moving, then as worse as it is, he spawns blue bones that slide across the corridor, so you have to dodge the blue bones bc you keep moving in the orange bones and if you stop moving in the orange bones, they kill your 1st life ( for dt and reset players ) then, blasters begin aiming at you, and 8 of them can be aimed at you at a time, and after 5 secs they shoot
a n d sans sends you to the back of the corridor and does a bone wall so you have to run towards the front of the corridor ( best to run is hate or fatal bone combo ) and then does the same thing for the front of the corridor so you have to run back and then sans spams you with a spinning blue bone in the middle of a blaster circle which goes for 30 secs
ending ( when sans reaches 150 hp or less )
[ * you kiddos.
[ * are really persistent.
[ * seems i have to do this.
[ * hey kiddo, take your time in the ruins this time. Gotta take care of something.
[ * ( sans presses reset but still counts as a win for chara team ). ...Expand 1
500 wins yea? 1
cost: 20 wins
second phase: 4050 wins
pan id="hidden10">first phase could have:
bonestab
gaster blaster
bone jab
block
sharp bone throw
force
bone jump
second phase attacks:
big gaster blaster
bone stab
bone zone
gaster blasters
bone cage
blue bonezone
bone sliders
bone jump
you get hit you do more damage. ...Expand 4
also
for phase 1 (his health 567 dodges 10 timer 670)
geno: heya kid
/>geno: lets start
2, 0 wins + reset
attacks for phase 1
geno blaster
bonestab
portal
bone barrage
spinning bones
random blasters
bone jumps
phase 1. 5 geno sans has been stringed by error sans then after 17-15 then he becomes fatal error
for phase 2
4, 500 wins (also a survival)
attacks:
random blasters
portal
glitch
fatal error blasters
strings
bone barrage
bone jumps
bone jumps and glitched blasters
string jump
bone throw (also a little spam)
following blasters
fatal error final attack
phase 2. 5 which is
fatal error has been send to the anti void and he trys to get out but he cant get out
then error sans and he says
error sans: see ya later kid. ...Expand 1
phase 2: 1, 500
( max time is 500 )
pha [ * hey kid.
[ * why' d you have to go on a killing spree again?
[ * seems you just don' t care no matter what i do.
[ * your just a megalomania huh?
[ * that look on your" dying" to have a bad time huh?
[ * hehehe.
[ * ( black eyed expression ) come at me kid.
phase 1 attacks:
bone trap - spawns a bone trap without warning which cannot be broken, can be dodged and lasts 8 seconds. This gives the sans an open advantage to the person he just trapped. Cooldown is 5 secs.
bone throw - spawns in blue bones which fire from the edge of the corridor ( like blaster wall ) cooldown of 4 secs and does kr and 5 dmg per white bone, 10 for blue
pacifist - one random player drops their weapon and cannot attack sans anymore ( one time use )
passive: blue bones rise from the ground and do 30 dmg per hit
big bone - spawns one big bone from a side of the corridor which does 100 dmg
blaster ride - gives you a ride on a blaster and wherever the sans clicks, the blaster shoots and can do this for a max of 5 times before not being able to shoot. The ride is for 15 secs and a global cooldown of 50 secs and gives kr for each blast
blaster trio - spawns 3 random blasters homed in on players for each player there with a cooldown of 15 secs and does kr
octo blasters - spawns in 8 blasters around one random player ( cooldown is 8 secs and does kr )
big blasters - spawns in 2 big blasters from 2 sides of the corridor making the middle the only place to stay safe ( cooldown is 20 secs and does massive dmg and kr )
phase 2:
( you get a full heal and you hit sans )
[ *. So. That way easy for ya huh?
[ * seems you had a good time killing me.
[ *!
[ * i have another shot.
[ * ( * sans absorbs soul )
[ * good to be back. Right? You seem worried though. But i have a question.
[ * aren' t ya missing something there buddy? * Reset button appears )
[ * thanks kid. Did me a favor there.
[ * had meworried.
[ * time to have a bad time kiddos.
( btw if there is a dt soul user or reset soul user there, sans will take their soul and they will die automatically ( this has a 70% chance to happen)
( sans gets 1, 0 hp )
he has 10 dodges
geet dunked on! One player rises up from the ground ( bc a bone lifted them up ) and can' t move and then sans says " geeet dunked on! " and then 8 blasters appear around them and shoot them, 1 shotting them ( one time use )
big blaster barrage - big blasters fall from the sky ( only the head and no jaw ) and fall on you and if you get crushed by one of them it does 350 dmg ( global cooldown of 30 secs )
determination - gives 20 more dodges (one-time use and can be only used when he has 5 dodges left )
bone slide - bones blue, orange, and white go from the sides really quick and do 10 dmg and kr per hit
bone crease - bones from the top of the corridor reach down and get bigger every passing second ( does 5 dmg, can be spammed so hard, and does kr )
save - sans can set a save point and teleport there when he wants. 3-sec cooldown )
sans special attack ( can only be used when he has 2 dodges left )
dialogue before special attack:
[ * you.
[ * heh.
[ * listen, kid, everyone here is tired of the delay.
[ * why don' t we end it here?
[ * normally, i don' t use my special attack.
[ * but for you kiddos who have gotten this far?
[ * y o u d e s e r v e i t.
sans spawns in 50 blasters locked on to each player which do 320 dmg and kr, then he forces you to the back of the corridor and spawns spinning bones that are orange and you have to keep moving, then as worse as it is, he spawns blue bones that slide across the corridor, so you have to dodge the blue bones bc you keep moving in the orange bones and if you stop moving in the orange bones, they kill your 1st life ( for dt and reset players ) then, blasters begin aiming at you, and 8 of them can be aimed at you at a time, and after 5 secs they shoot
a n d sans sends you to the back of the corridor and does a bone wall so you have to run towards the front of the corridor ( best to run is hate or fatal bone combo ) and then does the same thing for the front of the corridor so you have to run back and then sans spams you with a spinning blue bone in the middle of a blaster circle which goes for 30 secs
ending ( when sans reaches 150 hp or less )
[ * you kiddos.
[ * are really persistent.
[ * seems i have to do this.
[ * hey kiddo, take your time in the ruins this time. Gotta take care of something.
[ * ( sans presses reset but still counts as a win for chara team ). ...Expand 1